Everyone's favorite Guild Wars 2 conversationalist is back. WoodenPotatoes is here to talk about the gems, mounts, and ArenaNet announcing official forums.
I can see it now. A dynamic event where the evil asurian mad scientist is about to launch a nuclear weapon. Then queue this sound.
Arenanet knows we're all dying to know what the final class is. So they released this video on April 1st. Not cool at all.
ArenaNet shows us how they made the first Guild Wars 2 cinematic. After viewing the storyboard they turn them into an animatic. Once that is complete the developers need to approve it and then its passed to the illustrators. Finally, it gets turned into the amazing cut-scenes you see in game. All cut-scenes in game are in real-time and not pre-rendered! This means any weapons or armor you have will be brought into the cut-scenes.
Here is a few videos ArenaNet put out on their YouTube page. As you can imagine the art is stunning! Their art designers are some of the most talented in the industry. All the concept art they do is so perfectly translated into in-game models, it's hard to tell the difference. Enjoy roughly 40 minutes of a beautiful concept art slideshow.
Here is the second trailer by ArenaNet. In it we get to see all five races, Human, Charr, Norn, Asura and lastly but not least the Sylvari. All the characters in this video are legendary heroes of Guild Wars 2 and members of the one and only Destiny's Edge! This trailer was released in December 2009 so a lot of the character models have changed since this was released. Most notably, the Sylvari.
Here is a rather old Q&A with the artists of GW2, answering questions from the fans about the art style, the modelers and why GW2 has the unique art style that it does, the Audio isn't great but HEY! a Q&A is a Q&A you may even learn something
This was the first (and not the last) EPIC Guild Wars 2 trailer to be released by ArenaNet, this trailer was released over THREE years ago and even then the game looks gorgeous, this trialer features both animated and actual ingame footage from 2009. The game play was played and recorded in real-time at true 1080p HD resolution, not scaled up artificially! Enjoy!
The entire Guild Wars 2 developer talk from Eurogamer Expo 2011, ft. character creation and gameplay.
TotalBiscuit sits down with the lead systems designer of Arenanet to play some PvP, trying out both the engineer and the ranger class. Clocktowers were harmed during the making of this video , Recorded at Gamescon 2011
In this short documentary, ArenaNet let's us get an in-dept look at house various sound effects are put into the game. They show how lots of the sound effects have many randomized filters to ensure realistic sounds are consistently unique. They don't talk about the voice acting or music in the game, but it's still a good, quick look at how all of the sound effects and ambient sounds come together.
ArenaNet decided to show off their fancy new office, more of a shrine, to key Guild Wars community members. To their surprise, the fans were asked to record some audio work for Guild Wars 2. They also got their hands dirty on a little bit of play time with the first revealed dungeon: Ascalonian Catacombs. This little documentary shows us a little bit of how much fun they had. Lucky buggers.
There are many talented artists at ArenaNet. To prove that statement, here is Tirzah Bauer, an environment artist, that is currently producing gorgeous environments in Guild Wars 2. G4TV caught up with her to deliver us this interview. She gives us lots of good information on how you could get a dream job like her's.